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Interface INodeTraverser<T>

Provide an alternate traverser for a graph that any of the solvers in PathFinder.Solvers.Generic may use instead of the default traverser.

Namespace: PathFinder.Graphs
Assembly: PathFinder.dll
Syntax
public interface INodeTraverser<T>
    where T : IEquatable<T>
Type Parameters
Name Description
T

ITraversableNode<T>

Remarks

A use case to create a separate Node Traverser may be to provide alternate map traversal patterns for different types of entities in a game or simulation.

Methods

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EstimatedCost(T, T)

Calculate the estimated cost to another node.

Declaration
double EstimatedCost(T fromNode, T toNode)
Parameters
Type Name Description
T fromNode

The node to move from.

T toNode

The node to move to.

Returns
Type Description
System.Double

The estimated cost to move to the toNode starting at the fromNode

Remarks

In order for the AStar to work as expected, this should always return the "best case" cost.

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NeighborNodes(T)

Get nodes that are neighbors of (immediately traversable to) sourceNode.

Declaration
IEnumerable<T> NeighborNodes(T sourceNode)
Parameters
Type Name Description
T sourceNode
Returns
Type Description
IEnumerable<T>
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RealCost(T, T)

Calculate the real cost to another node.

Declaration
double RealCost(T fromNode, T toNode)
Parameters
Type Name Description
T fromNode

The node to move from.

T toNode

The node to move to.

Returns
Type Description
System.Double

The actual cost to move from one node to another.

Remarks

Should return less than 0 if not possible to move to node.

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